First there's the animal jump where we design an animal character, then animate them in a ~10 second story where they jump(with a PURPOSE!).
Untitled from Anguel Bogoev on Vimeo.
This is a walk cycle where we designed a biped character of some kind, then animate it walking. I decided to do a pirate with a peg leg.
Pirate walking with peg leg from Anguel Bogoev on Vimeo.
I'll try and find my ball bounce with interactions assignment, next.